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  #1  
Old 05-24-2007, 04:54 PM
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MAX: Creating a Death Star Surface

Some of you may recall the Death Star greeble set I released a few months back.

Well, I've gotten a few requests for a tutorial of how I created this set, so I've started working on just that: a video tutorial series showing the modeling of the tile set, and placing the tiles into a layout for a Death Star surface or a Death Star trench. When completed, this set will be available in the Free Tutorials section.

I'm starting this WIP thread to get some member feedback re what specific issues you might want to see addressed in these vids.
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max-creating-death-star-surface-deathstargreebles4-resample.jpg   max-creating-death-star-surface-deathstargreebles2resamcb6.jpg  
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Old 05-24-2007, 05:16 PM
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Having seen some of the video I can attest that the polygons in that second image scare me.
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Old 05-24-2007, 05:24 PM
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Quote:
Originally Posted by olblue View Post
Having seen some of the video I can attest that the polygons in that second image scare me.
Tut-tut, it's only about 3,700,000 polys. Don't be a wuss!
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Old 05-24-2007, 05:35 PM
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Lol, looks awesome!
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Old 05-24-2007, 06:24 PM
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Nice, Can't wait to see that
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Old 05-24-2007, 11:56 PM
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Old 05-25-2007, 05:18 AM
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Quote:
Originally Posted by edge_666 View Post
I can hear my CPU begging for mercy already.
More megahertz, please sir! Pleeeeaaaaase!
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Old 05-25-2007, 05:40 AM
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i'll have to wait until next year when I can get a chance to build my minor computing god.
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Old 10-29-2007, 06:34 PM
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Brief status update: things are now officially a go for me to officially create this tutorial set as a 3D-Palace release. It'll be up to Cris whether this is for the general membership or the sponsor members.

Onwards and upwards!
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Old 10-29-2007, 06:46 PM
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olblue is coming for you with a badly rendered 3d knifeolblue is coming for you with a badly rendered 3d knifeolblue is coming for you with a badly rendered 3d knifeolblue is coming for you with a badly rendered 3d knife
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This one can go for the free members, star destroyer to the Sponsors I think
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