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12-11-2008, 08:31 PM
| | Senior Member Polygon Fumbler | | Join Date: Jul 2008 Location: phoenix, az
Posts: 297
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Okay it's been awhile. I got rid of the snow on the trees, and now I am going to create some geometry for the snow. | 
12-12-2008, 08:14 AM
| | Senior Member Polygon Fumbler | | Join Date: Jul 2008 Location: phoenix, az
Posts: 297
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okay so I took it into a different direction.
There is a progression of 3 images. | 
12-15-2008, 01:43 AM
| | Senior Member Polygon Fumbler | | Join Date: Jul 2008 Location: phoenix, az
Posts: 297
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Okay I kinda took things in a different direction, but just slightly. Kinda going with the santa cave idea.
Below are just a few progression shots. | 
12-15-2008, 01:46 AM
|  | Free D's Wonky 3D Drunkard | | Join Date: Feb 2007 Location: Dorset, UK
Posts: 1,401
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I see you took my idea with the snowflakes ツ Progressing nicely.
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12-15-2008, 02:00 AM
| | Senior Member Polygon Fumbler | | Join Date: Jul 2008 Location: phoenix, az
Posts: 297
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Yeah thanks for the info/comments/suggestions Flux. So far I think this is the furthest I have gone with any project but I just want to complete this, and a competition is a good inspiration.
I won't be able to play around with this scene too much longer, as work and the kid are getting a bit needy.
I just wanted to say thank you to everyone that has criticized my scene, as I have learned alot.
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12-18-2008, 09:53 AM
| | Senior Member Polygon Fumbler | | Join Date: Jul 2008 Location: phoenix, az
Posts: 297
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Okay just a small update.. | 
12-22-2008, 02:30 PM
|  | Quite suprisingly clever Wonky 3D Drunkard | | Join Date: Aug 2007 Location: Between 2 desks
Posts: 1,294
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Any more updates? Really nice. I think it'll look nicer with a depth of field.
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12-22-2008, 05:54 PM
| | Senior Member Polygon Fumbler | | Join Date: Jul 2008 Location: phoenix, az
Posts: 297
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Depth of field? I think I understand the concept but not sure how to pull it off? I will look into it..
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12-23-2008, 05:57 AM
| | Senior Member Polygon Fumbler | | Join Date: Jul 2008 Location: phoenix, az
Posts: 297
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Okay so here is the first Depth of Field test render. Not sure how this works. and so far it's taking about 1 hour and 13 min to render.
The scene is 1.14 million faces and 2 lights.
Let me know that you guys think. | 
12-23-2008, 07:18 AM
|  | Guru Poster ARTIST | | Join Date: Sep 2006 Location: Ballarat, Victoria, Australia
Posts: 2,912
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If you are using Max 2009, try converting the trees into Proxies.
With just 2 lights, it shouldn't be taking that long to render.
I like the scene - reminds me of the Christmas specials I use to see on T.V. when I was a kid.
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