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  #11  
Old 07-08-2009, 05:49 PM
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zero_hour has stolen your pencilszero_hour has stolen your pencils
uv layout = win, yuo can do everything you need to be able to do with the demo version
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  #12  
Old 07-10-2009, 04:06 AM
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arg, not gotten a chance to work on a thing the last couple of days now, hoping to finish some more things here soon. I did though get some ideas on how I wanted the camera placement to go, and hopefully I can get the set roughed out for this soon.

I did have a question though:

If I xref object into a scene that as been fully UV'ed and textured, will those come in as well with the xref? Or would it have to be physically present in the scene to have those as well? As I know from the ultimax set that the XREFs do render when brought over, even if they are not physically in the scene.
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  #13  
Old 07-10-2009, 08:00 AM
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From my (short) experience with the Xrefs, if you UV and texture (your object - future Xref) it and Xref it to a scene it will maintain it's characteristics... And you can place a box representing it and all will be rendered out nicelly!
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