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  #1  
Old 07-03-2008, 04:08 AM
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Dragon Skeleton

This is my first attempt at modeling after being away from in for a year. Slowing getting the hang of it back.
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dragon-skeleton-dragon_01.jpg   dragon-skeleton-side-view-chest-bone-shadows-.jpg.jpg
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ID:	6798   dragon-skeleton-dragon-pelvis-spades-angle-front.jpg  

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  #2  
Old 07-03-2008, 06:49 AM
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Now that looks very cool mate, would love to have seen the references for that
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Old 07-03-2008, 09:27 AM
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It does look very cool, played.
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Old 07-03-2008, 12:16 PM
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This is the image I found on the web. It was a little difficult with only a side view, but it worked out.

Thanks for the comments.
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Old 07-03-2008, 02:26 PM
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Awesome job mate, and great find on the reference
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Old 07-03-2008, 06:30 PM
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finaly someone who does some serious organic modeling!

good stuff man
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Old 07-04-2008, 06:01 AM
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Wow thats really good. How would you even start something like that ? I can see you started at the head but do you do a cylinder or box and then add/move verts and lines, etc to make the head shape ? Also do you use either Turbosmooth or Mesh smooth at the end to make everything rounded ? (thats assuming you did in in 3ds Max).

Anyway excellent work, would like to see more.
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Old 07-12-2008, 03:50 AM
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Thanks Man! I did box model everything here. I also used Turbosmooth with 2 iterations.
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Old 09-23-2008, 04:16 PM
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I box modeled everything and used turbosmooth. I'm always working on other projects, but here is a link to some of my other work.

www.3dartconcepts.com
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Old 09-23-2008, 06:47 PM
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an ambitious project. very nice.
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