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  #1  
Old 01-21-2009, 02:05 AM
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solarkid is coming for you with a badly rendered 3d knifesolarkid is coming for you with a badly rendered 3d knifesolarkid is coming for you with a badly rendered 3d knife
Texture Team Work and Comms Thread

Post your work and notes here for ye overseers' approval/rejection/direction.
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  #2  
Old 01-26-2009, 07:52 AM
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Colour schemes:





Please advise.
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  #3  
Old 01-26-2009, 04:59 PM
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I think the first one is a winner with some decals to break up the nose a little bit.
-j
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Old 01-26-2009, 05:07 PM
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I like the last one, i think it would look awesome with some red highlights, jsut something really small to break up the colour. I reckon those flames should be made to move too:P
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  #5  
Old 01-26-2009, 05:23 PM
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The first or the third.

Not a fan of the middle color scheme.
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  #6  
Old 01-26-2009, 05:49 PM
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olblue just rendered a teapot for the very first timeolblue just rendered a teapot for the very first timeolblue just rendered a teapot for the very first timeolblue just rendered a teapot for the very first timeolblue just rendered a teapot for the very first timeolblue just rendered a teapot for the very first time
third also
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  #7  
Old 01-26-2009, 08:16 PM
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I like the first and third one. I'm not a big fan of the browns in the second example.
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  #8  
Old 01-26-2009, 09:41 PM
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third.
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Old 01-26-2009, 09:47 PM
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I like the third one also, but I liked the first design because it pretty accurately reflected the avatar of its creator.
-j
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Old 01-26-2009, 10:00 PM
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solarkid is coming for you with a badly rendered 3d knifesolarkid is coming for you with a badly rendered 3d knifesolarkid is coming for you with a badly rendered 3d knife
We can use the third and add highlighted decals to complete the colour scheme. These were template suggestions. I'm glad there is a concensus at all. Don't be afraid to say you don't like any of it if that's how you feel.

Here is a normal map test on a low poly version of the track:




There is still an error here and there but I believe this part of the process is going well. I will be finalizing the optimized geometry soon. This example clocks in at 76 triangles. Jackobeast may also be providing examples. We will decide which one is best and use that one.
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