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MAYA Autodesk's Maya is one of the industries most popular applications, held under contract my many studios around the world it is used in Film, TV, Games, Advertising, Visualisation and a lot more.

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Old 08-20-2008, 05:08 PM
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Help with image planes

Hi guys,

Im currently having problems setting up a decent image plane, the pictures are stretched and way out of line of what I want them to be. How can this be corrected.

Appreciated if anybody can reply.
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Old 08-20-2008, 08:09 PM
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How are you setting them up?

If you are setting them up on geometry then the general reason for them being stretched would be the geometry is a different proportions to the image, so if the image is 1000 pixels by 1000 pixels you want the geometry to have the same 1:1 ratio.

You can make tweaks using the place 2d texture node aswell to rotate, scale or translate them.
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Old 08-20-2008, 09:27 PM
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Or you could add the images through > View > Image plane > Import image and then you need to mess around with some tweaks (position, width/height). The downside is that you can't make them semi-transparent, and you need to disable the option Autorender if you want to render from the position from which you placed the image (front, left, right, etc .)
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Old 08-27-2008, 02:22 PM
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I sugest you to take a lot at those tutorials:

http://www.3d-palace.com/forum/tutor...ownload/10237/
http://www.3d-palace.com/forum/tutor...ownload/10243/
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