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Member Portfolios If you would like to create a portfolio of your work on our forum, you are very welcome to. You may upload images here directly to your created thread and to un-enable people replying and commenting there is an option when you create your first post. You may include your contact details entirely at your own risk.

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  #1  
Old 05-08-2006, 07:33 PM
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Polygon Fumbler
 
Join Date: Feb 2004
Location: UNITED KINGDOM Staffordshire
Posts: 254
Showster often steals bootlaces found at the side of the road
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Showsters - Portfolio - 2006 Revamp

Well I'd thought I'd start my own portfolio which will be butchered into lots of 3d areas and hopefully lead to some nice works eventually.

The Areas will be :-

Game Characters
Game Environments
Game Animations
Game Textures
Game Special Effects

High Polygon Modelling
Direct FX Shaders
High Polygon Scenes

I'll bump this thread asap as soon as I get some new renders.

Greg
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  #2  
Old 05-08-2006, 07:39 PM
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Join Date: Feb 2004
Location: UNITED KINGDOM Staffordshire
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Showster often steals bootlaces found at the side of the road
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Western Environment (University Project 2004)

Everything shown in this screen was made in 12 weeks and completes an entire Quake 3 mod made by myself. This includes several characters including a horse (using a special exporting technique), 2 levels, dosens of textures and some hud gfx made by a friend.

I will upload a video of the good old winchester in action but for now heres a screenshot.
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  #3  
Old 05-08-2006, 07:42 PM
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Showster often steals bootlaces found at the side of the road
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Fantasy Enivronment (2004-2005)

The environment shown in this shot was modelled, textured and exported in 5 days! It became part of a game design project which involved creating a completely unique game engine with a fellow student. The average texture sizes are around 256 (which is quite small for todays standard). The level required several setup rules for the engine and thus some of the texture scaling requires altering.

Hopefully a version of this game will be released in the near future
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Old 05-08-2006, 07:51 PM
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Showster often steals bootlaces found at the side of the road
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sorry this post broke
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Old 05-08-2006, 07:52 PM
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Showster often steals bootlaces found at the side of the road
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Project Bork Warz 2006

In development game which combines super smash brothers style gameplay with fantasy characters. I am currently the only 3D artist on the project and work with another 3d palace member (shinobi) and a concept aritst from elsewhere (msg me if your interested).
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Old 05-08-2006, 07:56 PM
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3D-Palace Tutorial Development (2005-2006)

Theres alot of this material coming out but yea this is what you can get your hands on at the moment.
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Old 05-08-2006, 07:58 PM
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Join Date: Feb 2004
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Showster often steals bootlaces found at the side of the road
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2005 collage of textures working from university, contract work and voluntary.

Most of the textures range between 256-512 with an exception for 3d-palace textures usually around 1024 pixels.
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