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08-10-2008, 11:28 PM
| | Member 3d Stalker. I can see you. | | Join Date: Jun 2008
Posts: 50
| | lighting prob, have no lights present, yet everything is totally dark
I cant figure this out and neither can a friend of mine who knows more than me. I had some lights used but then deleted all of them. when i render now, everything is pitch dark. i can makeout my stuff barely but its just total darkness. If there are no lights being used, shouldnt you be able to see everything at a default light of some type like when you start a new project? Could i have maybe turned that off?
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08-10-2008, 11:42 PM
|  | Senior Member Wonky 3D Drunkard | | Join Date: Mar 2005 Location: Montreal
Posts: 1,668
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Maybe you just deleted the default light as well.
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08-10-2008, 11:53 PM
| | Member 3d Stalker. I can see you. | | Join Date: Jun 2008
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Originally Posted by budweizzer Maybe you just deleted the default light as well. | how do i do that? I deleted everything i could find about lighting already
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08-11-2008, 12:21 AM
|  | Senior Member Wonky 3D Drunkard | | Join Date: Mar 2005 Location: Montreal
Posts: 1,668
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That's the point. You accidentally deleted a default light. Just create another one and it will be fine.
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08-11-2008, 12:23 AM
| | Member 3d Stalker. I can see you. | | Join Date: Jun 2008
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Originally Posted by budweizzer That's the point. You accidentally deleted a default light. Just create another one and it will be fine. | how do you do that? I want the lighting like what comes when you start a new project. no shadows or anything like that
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08-11-2008, 11:08 AM
|  | Member Posts quite a lot | | Join Date: Nov 2006 Location: Paris
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Try to mark 'use default light' or something equiv. in the rendering panel. It may be that you had turned them off xhen adding the first non-default light.
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08-11-2008, 11:30 AM
|  | Senior Member Polygon Fumbler | | Join Date: Apr 2007 Location: Finland
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Couldn't you just import the model into another file? If nothing else works that should probobly solve the issue. Even though it might not be a professional solution
/Macca
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08-11-2008, 10:18 PM
| | Member 3d Stalker. I can see you. | | Join Date: Jun 2008
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Originally Posted by tryb3 Try to mark 'use default light' or something equiv. in the rendering panel. It may be that you had turned them off xhen adding the first non-default light. | All i can find is a "use advanced lighting" which doesnt do anything different :-(
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08-11-2008, 10:19 PM
| | Member 3d Stalker. I can see you. | | Join Date: Jun 2008
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Originally Posted by MaccaAko Couldn't you just import the model into another file? If nothing else works that should probobly solve the issue. Even though it might not be a professional solution
/Macca | i exported into a .3DS file an imported back into it. that did work but lost every skin or color i had used. Everything is now some default gray that i cant seem to change to anything else.
ALso just tried an FBX file. It opened it keeping all the colors and textures but still having the same lighting prob. When i exported, i told it to not include any lighting in case that was the prob....a stray bulb somewhere off in the distance.
ugh, this sux!
Last edited by kellyjaye; 08-11-2008 at 11:28 PM.
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08-12-2008, 12:28 AM
|  | Member Posts quite a lot | | Join Date: Jan 2007 Location: California U.S.A.
Posts: 94
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Rather than Exporting and losing your materials, open a new file and use the "Xref Objects" option on the File "Pull Down" menu. This will allow you to reference in the model from the lightless file. Once the model has been xref'd into the new file, you can Merge it into the scene and then use the "Pick Material from Object" button in the Material Editor to extract the materials from the model.
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