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Raptus is a butt... lol HURRRR! Dis is dur forum for peepl that dont post wel.

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Old 10-01-2008, 10:51 AM
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Polygon Fumbler
 
Join Date: Mar 2006
Posts: 184
olblue2 will become famous soon enough
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SpamBuster report: We want YOU (possibly) - Crysis mod project

This is an automatic post from SpamBuster. The following spam post has been detected and made invisible to forum users:

Quote:
Originally Posted by Dr.Oopy
Hi there.
The team at Waking Hour are working on a Tribes inspired mod in the Crysis engine, called Rise.
Rise is shaping up to be an extremely popular and much talked about mod, after receiving coverage on the front page of such sites as BluesNews, Crymod, Tribalwar, Totalcrysis (Russia).
The Rise site is here: http://project-rise.org

We are seeking a talented individual who posses the following:
3DS Max 2008 knowledge and experience (2008 is a must due to the Crysis exporter tools).
Rigging and character animation experience.
Works well within a team, communicates and takes direction well.
Has a proactive attitude, enthusiasm and a willingness to learn to overcome problems / issues.


Some advantages:
Knowledge or experience of the Tribes series of games.
Cryengine 2 / Sandbox 2 / Crytek tools knowledge.
Texture / skinning / uv experience.
Makes a darn fine cup of tea

Primarily we are looking to add to our modeling team's rigging and animation experience, however there *may* also be other modeling tasks to help with, such as environmental objects, building structures and tech items.

If you would like to join the team, please visit our site above and get in touch. Don't forget to include any links to examples of your work and a contact e-mail address.
This is not a paid position, but will provide excellent experience for your portfolio. All work will be fully credited.

Many thanks for reading.

Simon - Lead Developer, Waking Hour.
To view this post please visit:
http://www.3d-palace.com/forum/game-mod-team-recruitment-discussion/18046-we-want-you-possibly-crysis-mod-project-post158813.html

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