This set comprises of 4 parts covering modelling, 4 parts for unwrapping and 14 parts for creating the textures. The set shows how to create this modular piece which will be used with other prefabs to be released from iv_this set to create a large industial complex. After the creation we then cover the unwrapping fully followed by two sets of texture creation tutorials - one from iv_Cris, covering creation for inclusion in a cutscene or fx shot and one from iv_Greg covering creation of more complex and detailed textures, for fx, film or even games.
Or if you are more into iv_games level and prefab design, Showsters (Greg) tutorials cover more in depth creation of tiled textures, detailed panel areas, the warning decals and screen design for the terminal point. Environmental modeling, polygonal modeling using the 3DS Max polymodeling toolset, 3DS Max to Photoshop pipeline, use of UVW umwrapping, texure and material creation, and much more.
Difficulty : Advanced
Authors : Cris Robson and Greg Dowding |