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WIP - Critique allowed Post up works here to let others see your progress and comment upon it. No trolling, no flaming, only serious critique in here please.

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  #1  
Old 12-28-2008, 09:40 PM
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My ATMT WIPs

I thought i would add a WIP thread of my own for my ATMT project. Just started the DVD today and i cant wait to get working on the rest.
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Old 12-28-2008, 10:02 PM
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Linking the piston to the back toe made a weird error. I have the brackets (right) attached to a lookat dummy and when i go to link the brackets(right) to the bottom toe it makes it a weird oval shape and doesnt keep the nice spherical brackets like it does in the tutorial. Any help would be appreciated.

EDIT
Sorry about the small picture, i havent gotten photoshop insalled in this new computer and i didnt know printscreen took a pic of both monitors. Although it does make sense.
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My ATMT WIPs-problem_with_linking.jpg   My ATMT WIPs-problem_with_linking_post.jpg  

Last edited by patrickgantt; 12-28-2008 at 10:08 PM.
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Old 12-28-2008, 10:39 PM
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Unlink everything, reset Xform, convert to Edit Poly, relink and tick keep initial offset.
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Old 12-28-2008, 10:52 PM
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Thank you for helping me. I was adding dummies everywhere to make them deform instead of the bracket.
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Old 12-29-2008, 04:58 AM
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Finished part 3 almost done with the foot.
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Old 12-29-2008, 06:31 AM
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I have a feeling this is gonna be epic. Keep it going!
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Old 12-29-2008, 06:55 AM
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When I did my ATMT, I "ran out of room" on the centre foot section. When I went to do my 'shock absorbers' / pistons, there wasn't enough room on the inside of the shin shield/armour. I ended up putting my shock absorber somewhere else, but it still looked good.

Liking the WIPs from you...
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Old 12-30-2008, 05:15 AM
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This looks awesome. Don't forget to throw some smoothing on the rounded parts you're done modeling. As you may already know, you can smooth selected poly faces, if you don't want to smooth a whole piece. I always try to smooth parts taht I know are completed, as I go, so I don't have to go back later. You can usually de-smooth something by just throwing another smoother on it, unchecked, and then collapsing the stack. In case you need to go back on it for detail or whatever. The only reason I'm writing this long winded reply is because I see some poly faces on some of your caps.
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Old 12-30-2008, 05:51 AM
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Yeah, i am going through the entire model and fixing all the parts that are really jagged. I just was so tired i didnt bother. Yesterday i was running off 2 hours sleep and a couple monsters.
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Old 12-30-2008, 09:14 AM
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Finished the 1st section. Threw on a quick bump map that i thought looked cool.
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