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  #21  
Old 02-05-2009, 11:43 PM
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You should be honored. =)
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  #22  
Old 02-06-2009, 05:06 AM
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That's a pretty damn funny picture. I think I peed a bit in my sweatpants laughing so much.
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  #23  
Old 02-08-2009, 12:28 AM
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Hey, nice modeling.. I've got a Wing Gundam Zero model that I wanna knock up in max.. gotta find the time though :S

Good job
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  #24  
Old 02-08-2009, 12:07 PM
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Originally Posted by Vide_Infra View Post
I've got a Wing Gundam Zero model that I wanna knock up
Bad choice of words, man

Looking good. Are you planing on texturing and animating?
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  #25  
Old 02-09-2009, 12:55 AM
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Originally Posted by InProgress View Post
Bad choice of words, man

Looking good. Are you planing on texturing and animating?
hahahaha.. yeah, come to think of it they where very bad words... You know what I mean!!
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  #26  
Old 02-09-2009, 02:13 PM
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Thanks for the kudos and comments. I'll see about texturing first. Texturing has never been my strong suit. It's actually easier to animate as far as I'm concerned.

I've roughed in another cannon to finish the overall thing, and now I have to gear up for detailing the remainder of the model. I've also modelled myself into a corner when I realized the shoulders should go higher on the body. Now I'm running into a problem where the drawings don't match up (from front to back) and that makes modelling that much more theoretical.
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  #27  
Old 02-10-2009, 03:26 AM
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OK, major structural work is done. I think all the body parts have been dealt with. Now, on to the fine details on the guns and the back. I may actually finish this one !!
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Steel Battalion-bladeallguns.jpg  
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  #28  
Old 02-10-2009, 11:34 AM
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this is coming along well, nice renders as well
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  #29  
Old 02-10-2009, 01:34 PM
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Thanks,

Blender internal rendering engine. I think I have to adjust my lighting again, tho. I scaled up the model (blender has no internal units of measure, but the primitives it creates are 1x1 grid units at the default viewport distance) because I was dealing with really small pieces. I need to either scale up or move my lights to compensate.
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  #30  
Old 02-10-2009, 01:46 PM
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Great final result very

Hope my SB VT turns out as good as this..

I challenge someone else to 3D another SB mech. Get the whole VT roster going >.<

Last edited by Setsuka; 02-10-2009 at 01:49 PM.
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