Quote:
Originally Posted by cameroon95 Hi guys,
hows everyone today?
I'v heard good things about this place and was wondering if any of you guys could help me out. I need to model a subsea fishing net for my work, i.e one that has been lying at the bottom of the sea for some time and im not sure how to start!
I'm quite the newb at max, having used sketchup for some time. Are there any tutorials or free models of fishing nets that anyoine could provide me with?
Thanks in advance!
cameroon |
try this way of creating a net --------------
- create a plane with about 100x100 segments and R-click and Convert-to-Polys
- choose the Polygon Sub-Object level and drag over the entire object to select the polys
- hit delete and you should be left with all Edges now
- select the Edges and go to the Parameters section on the right. In the first section, click Show in Viewport and Renderer and enter 1.0, 24,0.0. The Edges will now look like a mesh or net.
- change the values to your own liking if too big or small.
- to make the net look like it's been sitting on the seabed, add a Cloth modifier and let it drape over a lumpy object.( but that's a whole new Tutorial : } )
HTH
gar