MT9 – The Minigun. A Sponsor Member Tutorial

In this new tutorial set from us you will learn the following important skills;

  • Using the 3ds Max 2011 Interface
  • Creating rough shapes using primatives
  • Polymodeling
  • Boxmodeling
  • Layers
  • Makers Marks and Detailing
  • Placement Tool System
  • Integration of placed parts

In addition you also get

  • An additional two tutorials
  • All the max files
  • Explainations on how to create a sub 5000 polygon version of the minigun
  • How to use photometric lighting systems for rendering in Mental Ray
  • How to set Gamma correctly for Mental Ray and Photometric Lighting
  • How to export for Keyshot
  • Importing into Keyshot
  • Fast texturing in Keyshot
  • Setting up Renders in Keyshot including DoF
  • Setting up Turntable Renders in Keyshot

Part 1

Part 2

Part 3

Part 4

Part 5

Part 6

Part 7

Part 8

Part 9

Part 10

 

  • How to make your model look awesome