3D FUNDAMENTALS / 2013

Administration 3 - Setting up your art assets dictionary and naming standards

The video establishes naming and directory standards for art assets in game development, emphasizing clarity and accessibility across team sizes. Part of Administration. Historical software versions and interfaces may differ today.

Workbench

Keep this lesson beside your project. Your place and checks stay in this browser.

Make it yours

This is a historical lesson. The approach may still be useful, although software controls and versions have changed.