
3D FUNDAMENTALS / 2013
Administration 3 - Setting up your art assets dictionary and naming standards
The video establishes naming and directory standards for art assets in game development, emphasizing clarity and accessibility across team sizes. Part of Administration. Historical software versions and interfaces may differ today.
Workbench
Keep this lesson beside your project. Your place and checks stay in this browser.
Make it yours
This is a historical lesson. The approach may still be useful, although software controls and versions have changed.