UNREAL ENGINE / 2018

Making a room in UE4 – Part 1: Base rooms

The creator builds a simple three-room level in Unreal Engine using basic geometry and instancing, setting up a foundation for an industrial horror-themed environment. Part of UE4 Miscellanious. Historical software versions and interfaces may differ today.

Workbench

Keep this lesson beside your project. Your place and checks stay in this browser.

Make it yours

This is a historical lesson. The approach may still be useful, although software controls and versions have changed.