UNREAL ENGINE / 2018
Making a room in UE4 – Part 1: Base rooms
The creator builds a simple three-room level in Unreal Engine using basic geometry and instancing, setting up a foundation for an industrial horror-themed environment. Part of UE4 Miscellanious. Historical software versions and interfaces may differ today.
Workbench
Keep this lesson beside your project. Your place and checks stay in this browser.
Make it yours
This is a historical lesson. The approach may still be useful, although software controls and versions have changed.