UNREAL ENGINE / 2016
Ourdoor Ruins and Woods - Megascans and Unreal Engine 4 - with audio
Cris creates a simple outdoor scene in Unreal Engine 4 using Megascans assets, terrain sculpting, foliage placement, and lighting setup to build a forested environment with ruins and pathways. Historical software versions and interfaces may differ today.
Workbench
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Make it yours
This is a historical lesson. The approach may still be useful, although software controls and versions have changed.