
VEHICLES & HARD SURFACE / 2014
40k Venerable Dreadnought Set – Part 30: Creating the banner
The video demonstrates creating a detailed, textured banner in 3ds Max, including modeling, shaping, and setting up a cloth simulation using the Garment Maker modifier. Part of The Dreadnought Tutorial, Chapter 2. Historical software versions and interfaces may differ today.
Workbench
Keep this lesson beside your project. Your place and checks stay in this browser.
Make it yours
This is a historical lesson. The approach may still be useful, although software controls and versions have changed.
UP NEXT IN THIS COURSE40k Venerable Dreadnought Set – Part 14: Finger sliders →

