3D FUNDAMENTALS / 2016
Water Temple Project 1 - Real time
Cris creates a simple, story-driven level design for the Water Temple Project using Unreal Engine 4 and free asset packs, focusing on visual appeal and environmental storytelling rather than functional architecture. Historical software versions and interfaces may differ today.
Workbench
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This is a historical lesson. The approach may still be useful, although software controls and versions have changed.