
VEHICLES & HARD SURFACE / 2014
40k Venerable Dreadnought Set – Part 25: Head 01
The creator builds a detailed mechanical head model using mesh manipulation techniques such as bridging, connecting, extruding, and scaling in a 3D modeling environment. Part of The Dreadnought Tutorial, Chapter 2. Historical software versions and interfaces may differ today.
Workbench
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Make it yours
This is a historical lesson. The approach may still be useful, although software controls and versions have changed.
UP NEXT IN THIS COURSE40k Venerable Dreadnought Set – Part 26: Finalising the vault →




