3D FUNDAMENTALS / 2014

Creating the generic piston for the tool library

Cris models a generic piston component for a tool library, demonstrating basic modeling techniques in 3ds Max including beveling, cloning, pivoting, and edge smoothing. Part of Kitbashing a spider machine in 3ds max.. Historical software versions and interfaces may differ today.

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This is a historical lesson. The approach may still be useful, although software controls and versions have changed.