VEHICLES & HARD SURFACE / 2017

Game Asset Development - Building a Computer Kiosk Part 5

Watch Game Asset Development - Building a Computer Kiosk Part 5 on 3D Palace. Part of Game Asset Development - Creating a Computer Kiosk Sci Fi 3d Textured Asset. 3ds Max teaching from 2017. Historical software versions and interfaces may differ today.

Workbench

Keep this lesson beside your project. Your place and checks stay in this browser.

Make it yours

This is a historical lesson. The approach may still be useful, although software controls and versions have changed.