ENVIRONMENTS / 2014

The Keep for 3ds Max – Part 09: Tower top 2

The creator walks through building and texturing a model called Tower Top 2, focusing on edge editing, face creation, topology refinement, and UV unwrapping using 3ds Max and DDO texture tools. Part of the Keep. Historical software versions and interfaces may differ today.

This is a historical lesson. The approach may still be useful, although software controls and versions have changed.