3D FUNDAMENTALS / 2024

Lesson 7 of Core Module 1

The lesson demonstrates creating a procedural landscape with terrain sculpting, foliage placement, and environmental details in a game environment, emphasizing creative building over rigid instruction. Part of Core Module 1.

Workbench

Keep this lesson beside your project. Your place and checks stay in this browser.

Make it yours

Use this alongside your own project and pause whenever you need to try a step.

UP NEXT IN THIS COURSELesson 4 of Core Module 1 →