3D FUNDAMENTALS / 2024

Lesson 4 of Core Module 1

Cris Robson introduces Unreal Engine's basic lighting tools, covering directional lights, skylights, point lights, and emissive materials with Lumen-enabled global illumination. Part of Core Module 1.

Workbench

Keep this lesson beside your project. Your place and checks stay in this browser.

Make it yours

Use this alongside your own project and pause whenever you need to try a step.