
VEHICLES & HARD SURFACE / 2017
Creating a Game Asset End to End - High Level Iron Bridge
Cris creates a game asset inspired by the Newcastle High Level Iron Bridge, demonstrating modeling techniques in 3ds Max to build a realistic iron bridge structure. Part of Game Asset Development. Historical software versions and interfaces may differ today.
Workbench
Keep this lesson beside your project. Your place and checks stay in this browser.
Make it yours
This is a historical lesson. The approach may still be useful, although software controls and versions have changed.
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