
VEHICLES & HARD SURFACE / 2017
Creating a Game Asset End to End - A cool lamp
The creator walks through building a desk and floor lamp asset end-to-end in a game development environment, using existing library assets and modeling tools to create a realistic, modern office scene with functional lighting. Part of Game Asset Development. Historical software versions and interfaces may differ today.
Workbench
Keep this lesson beside your project. Your place and checks stay in this browser.
Make it yours
This is a historical lesson. The approach may still be useful, although software controls and versions have changed.
UP NEXT IN THIS COURSECreating a Game Asset End to End - a modern office chair →



