
3D FUNDAMENTALS / 2024
Lesson 2 of Core Module 1
The lesson covers mesh ingestion in Unreal Engine, including importing 3D models, setting up folder structure, applying materials, and configuring collision meshes for efficiency. Part of Core Module 1.
Workbench
Keep this lesson beside your project. Your place and checks stay in this browser.
Make it yours
Use this alongside your own project and pause whenever you need to try a step.
UP NEXT IN THIS COURSELesson 8 of Core Module 1 →




